Welcome to go-YGO’s recap on The Shining Darkness (TSHD) Exclusives. This section will detail the exclusive cards to the Yu-Gi-Oh! TCG that the OCG did not receive.
Yu-Gi-Oh! The Shining Darkness (TSHD) Exclusives Overview:
- The cards are listed in order of appearance unless grouped together for theme-purposes.
- I am not entirely familiar with other markets and do not know which of the “new” releases are merely repackaged cards that already existed in the OCG. I will treat each of these exclusives as entirely new cards since I’ve never seen them before.
Rating System: Two Scores, 1-5 scale with 5 being best.
Tournament Worth (T Rating)- Value based on premier tournaments. A “5″ meaning maximize use, a “1″ meaning do not consider.
Design Worth (D Rating)- A rating based on the card’s ability to boost existing themes and the card’s overall design.
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XX-Saber Boggart Knight/00/TSHD/Beast-Warrior/Effect/Earth/4//1900/1000/
When this card is Normal Summoned, you can Special Summon 1 Level 4 or lower “X-Saber” monster from your hand. This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a “X-Saber” monster./
When this card is Normal Summoned, you can Special Summon 1 Level 4 or lower “X-Saber” monster from your hand. This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a “X-Saber” monster.
The terribly named Boggart Knight has an interesting and powerful effect. I’m not entirely sure what sort of naming convention the X-Sabers are following (the names seem terrible) but the strategy itself is firmly going to entrench itself into the Tier 0/Tier S (cream of the crop) category.
Boggart Knight possesses an optional effect that is very powerful for getting out Faultroll or synching up for a monster such as Urbellum or Hyunlei. The 1900 ATK itself is nothing to sneeze at either. 1900 is the current sweet spot for monsters since it allows for easy pushes over Laquari, Shura, Gearframe, and other threats.
When viewing the scope of TCG-exclusive additions to X-Sabers along with THSD’s original cards, it seems rather short-sighted to me to include so much support so soon. X-Sabers already had a solid field presence booster with Fulhelmknight and Emmersblade/Darksoul. Generally, you simply can’t shore up every weakness of a Yu-Gi-Oh! archetype without turning it into a Tele-DaD level of power.
Design wise, the card also contributes to the possible combinations that involve discarding an opponent’s entire hand on turn one before they get to play a turn. *Obviously* it’s never a wise decision to allow a player to win a game before the opposing player gets a turn (hence Konami banning every FTK under the sun).
ABPF and now TSHD have released four immensely powerful boosts to the X-Saber engine. A recruiter, an amazing Synchro monster (on par with Brionac and Goyo Guardian), an absolute floater, and a 1900 on-theme beatstick have entered the picture.
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T Rating- 4/5 (I expect players to run 2 at bare minimum)
D Rating- 1/5 (Entirely unnecessary and dangerous for competitive balance)
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